The DXTBmp application is almost technically an extension of another program, the Microsoft Flight Simulator. Without reference to that program, it would be difficult to understand what DXTBmp does. As it is, it serves as an application providing extended bitmap manipulation for the Simulator, offering users of that program enhanced texture options.
DXTBmp is not exactly overly complex software, but it will require the user to be familiar with texture composition if he wants to use it as intended. The software packs some important tools for texture editing are provided, and users can also perform MIP processing as well as scaling. Users can also flip textures they have loaded onto the program and create mirrors of them.
A lot of texture file formats are compatible with the DXTBmp application. DDS textures, Extended Bitmap, Targa with Alpha, TGPCDX textures (from RailSimulator), Infinity Ward Images (from the Call of Duty game), and Creative Assembly textures (used in myriad games, including Total War) are all files that can be loaded on the program. It can also work side-by-side with a graphics editing or composition program (to be selected by the user).
File.org aims to be the go-to resource for file type- and related software information. We spend countless hours researching various file formats and software that can open, convert, create or otherwise work with those files.
If you have additional information about which types of files DxtBmp can process, please do get in touch - we would love hearing from you.
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