Blender is an open-source software program used in 3D graphics and animation. There are versions of the software for Windows, Mac OS X and GNU/Linux, for 32-bit and 64-bit platforms. The software’s User Interface can be customized, according to the user’s current needs. It also includes a text editor for editing Python scripts.
A feature of the software is character modeling, wherein the user can sculpt a model up to the smallest detail with tools on hand such as Paint, Smooth, Pinch, Grab and Inflate; enabling them to create a model that is very well-defined.
To render an object to a specific pose, rigging is also enabled. Rigging tools allow for automatic skinning, deformation calculation, create bone layers and the option to write Python scripts to implement a specific code of action for the model.
Other features of the software include sophisticated tools for animation, rendering, UV unwrapping, raytrace rendering, attachment of particle system to a mesh object, shading, compositing, 3D game creation, and interchanging of 2D and 3D files by saving all data in one .blend file.
Our users primarily use Blender to open these file types:
File.org aims to be the go-to resource for file type- and related software information. We spend countless hours researching various file formats and software that can open, convert, create or otherwise work with those files.
If you have additional information about which types of files Blender can process, please do get in touch - we would love hearing from you.
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