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Brothers In Arms Earned In Blood

What is Brothers In Arms Earned In Blood?

Brothers in Arms, Earned in Blood is a video game and a sequel to Brothers in Arms, Road to Hill 30 and the second game in the Brothers in Arms series. This game was developed by Gearbox Software for Microsoft Windows, Playstation 2, and the X-Box. It was also ported to Wii in 2008 as a part of the Brothers in Arms, Double Time compilation. This game uses the same graphic engine as Brothers in Arms, Road to Hill 30, which is based on the Unreal Engine 2.0.

The gameplay in Earned in Blood is similar to Road to Hill 30. The player assumes command of two teams of paratroopers to use the Four Fs – Find, Fix, Flank, and Finish – tactics against the enemy. In Earned in Blood, the enemy will constantly reposition himself, according to the player’s action, regardless of danger. This change makes stealth and distraction important considerations when the player is attempting to flank the enemy. At the time, new tactics, such as forcing the enemy to kill zone is possible with the AI system.

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