Adobe’s Pixel Bender is a raster graphics editor and programming language that was used to describe image processing algorithms, originally called Hydra during its development phase. Pixel Bender was later discontinued, with the last release on 2010 (version 2.5). Pixel Bender has a syntax based on GLSL and a program made via Pixel Bender is similar to an OpenGL fragment shader; in fact Pixel Bender is created with the purpose of being a loose version of C++.
The Adobe Pixel Bender Toolkit is an Adobe release that is meant to be an IDE for Pixel Bender, which allows developers to create scripts using Pixel Bender. A Pixel Blender-made program can be used with existing Adobe products such as Flash Player and older versions of After Effects, although support for Pixel Blender was dropped from the latter when it was discontinued. During its heyday the Pixel Blender Toolkit was bundled with Adobe’s Creative Suite programs, but can also be downloaded for free as a stand-alone application.
Because Pixel Blender provides hardware acceleration for multimedia some developers also employ the Pixel Blender Toolkit for audio processing.
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